![]() We'll call it Lamplighter, they will craft fuel that will be used to light the lamps in the game (this example job comes from the Silent Woods mod). These are the steps to add a crafting job manually. We'll quickly go over them since the common parts have already been explained in another page and explain the features specific to crafting jobs. We'll start by copying the herbalist job, for example (you can copy any other crafting job). Our most basic type of stone hearth has a mantel cap length of 20 by 2. (Note: the only PvP mod I could find on Stonehearth's Steam Workshop is Hostile Hearthlings from modder WittyHorse.) Fire Elemental enemy class: 'Fire elementals burninating the countryside. ![]() We rename the files replacing herbalist with lamplighter. We add an alias for our job in our mod's manifest, as well as an alias for our job index, to use it for the mixinto: "aliases": For mods that have been released and work in the current stable or latest. These properties are used to define the effect that the crafter will play to drop the ingredients on top of the workbench, and an offset to positionate the ingredients once they're dropped and the produced items before the crafter picks them up. Navigate to your mods directory and rename stonehearth.smod into stonehearth.zip. Home Games Mods News Statistics About us Careers Discover. The powerful open-source mod manager from Nexus Mods. We can define workbench equivalents in the entity_data of the workbench.json file too. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Now, extract the file and put it somewhere on your desktop, or anywhere you can access it easily. Go ahead and create a new folder on your desktop and name 'arcanism'. Mods can be downloaded from the official Stonehearth Discourse, or a list of mods can be found here on this wiki. We'll be operating out of this for most of the tutorial.
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